1st it option to talk it out Ollie still going to part of game eventually or it a part of a paid version of so that cool I want to know so that I see what option does two is that hasn'tuch more about how messlisa died ie how murder looked like MC and first then changed into a girl so wondering if more what actual happened
It's good. I enjoy the story -- though admittedly, the story makes most of the NSFW bits that I've seen kind of feel out of place. If it was a book though, I'd definitely read it, so that's a plus.
I am so glad you have it publicly available here now. I've just updated to 0.13 from - 0.09, I think? - and I'm even more impressed than I was when I first found it, especially with how much development you've packed into the number of renders. A bonus for this format is that you can reuse old images from previous loops, maybe?
First of all: I know some people love to hate on it, but I just fucking love time loop stuff. I know there are other games that play along the same lines, but none of them appeal to me in their other qualities. So thank you for indulging this very specific and strange need of mine.
The characters are all quite compelling, but the overall plot is definitely strong too. It's a rare combo, whereas you more often see someone succeed on one end or the other. I think the only complaint I might possibly have is that I felt that you might be leaning a little hard on trying to explain your fantasy elements. I personally prefer a bit more mystery to things like magic. I am not sure if I would qualify this as objective criticism or my preference, though.
I was wondering how you would handle the increase in complexity as the loops increased, given that you'd have to keep track of so many combinations of choices instead of a simple linear chronological path. Using chapters is most definitely a necessary solution - I'm also very glad to see that you've so far handled restricting the scope of your project so well, given how many would-be developers end up have issues there. One suggestion, though: perhaps include some kind of path tracker or check-list? A gallery showing any missing scenes helps, but I wouldn't want to miss any plot details either.
I want to say though (and I will trust that you know what I mean) that I hope you know what you're doing with your monetary support platform. Popularity and attention are double edged swords.
you mentioned Fate and while i havent played that, this felt super similar to Zero Escape 2's Virtue's Last Reward. my favorite story in gaming still. very nice writing good luck for the future.
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The game is great but there are some moments on the mac version where the images are broken (mostly when Katrina is taken hostage)
Is there more content on the patreon version?
Great work but I gots a couple questions
1st it option to talk it out Ollie still going to part of game eventually or it a part of a paid version of so that cool I want to know so that I see what option does two is that hasn'tuch more about how messlisa died ie how murder looked like MC and first then changed into a girl so wondering if more what actual happened
has this game been abandoned? truly a shame if it has!
No look on the patreon link
It's good. I enjoy the story -- though admittedly, the story makes most of the NSFW bits that I've seen kind of feel out of place. If it was a book though, I'd definitely read it, so that's a plus.
I am so glad you have it publicly available here now. I've just updated to 0.13 from - 0.09, I think? - and I'm even more impressed than I was when I first found it, especially with how much development you've packed into the number of renders. A bonus for this format is that you can reuse old images from previous loops, maybe?
First of all: I know some people love to hate on it, but I just fucking love time loop stuff. I know there are other games that play along the same lines, but none of them appeal to me in their other qualities. So thank you for indulging this very specific and strange need of mine.
The characters are all quite compelling, but the overall plot is definitely strong too. It's a rare combo, whereas you more often see someone succeed on one end or the other. I think the only complaint I might possibly have is that I felt that you might be leaning a little hard on trying to explain your fantasy elements. I personally prefer a bit more mystery to things like magic. I am not sure if I would qualify this as objective criticism or my preference, though.
I was wondering how you would handle the increase in complexity as the loops increased, given that you'd have to keep track of so many combinations of choices instead of a simple linear chronological path. Using chapters is most definitely a necessary solution - I'm also very glad to see that you've so far handled restricting the scope of your project so well, given how many would-be developers end up have issues there. One suggestion, though: perhaps include some kind of path tracker or check-list? A gallery showing any missing scenes helps, but I wouldn't want to miss any plot details either.
I want to say though (and I will trust that you know what I mean) that I hope you know what you're doing with your monetary support platform. Popularity and attention are double edged swords.
made an account to just say how much i absolutely adored this (played elsewhere). not much here yet but so promising! keep up good work
Thank you so much! :D
Is this still being worked on?
Yup. I'm more active on Patreon though :)
I always found game awesome glad to hear your still working on it
is there pregnancy
Not yet.
you mentioned Fate and while i havent played that, this felt super similar to Zero Escape 2's Virtue's Last Reward. my favorite story in gaming still. very nice writing good luck for the future.
I would try it out, but not via google drive. Seriously, just use butler. https://itch.io/docs/butler/
Thanks for the tip. I am unfamiliar with butler, I'll look into it.
Seems very cool! I'm interested in seeing the future of this project